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Cloud Gaming is the transfer of gaming information over the cloud where games are stored, synchronized, and rendered in a company’s cloud server as opposed to the gamer’s hardware. Essentially, the player retrieves games as client-side software from servers.

the History

g-cluster

World's First Cloud Gaming Console

Cloud Gaming is created in the early 2000s by a Finnish cloud gaming provider G-Cluster, who developed technology that instantly turns the TV into the equivalent of a set-top box with portable multi-platform cloud gaming on TV, tablet and PC via Wi-Fi.

the two models

of cloud gaming

FILE STREAMING

Cloud distributes and downloads games into user devices. Gameplay begins after a small subset of files has been downloaded while the remaining files stream in the background.

Conservative model
Low bandwidth
Compatible hardware
Device storage space

VIDEO STREAMING

Cloud offloads intensive computations, such as rendering, physics, and artificial intelligence to the clouds, delivering more visually appealing effects on less powerful devices.

Aggressive model
Large bandwidth
Any device
low storage space

THE GAMEPLAY

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AVAILABILE through various platforms. Game information and updates synchronised in real-time. 

ACCESS with internet connection, anytime, anywhere, with any device such as phones and tablets.

ON DEMAND games are stored, sychronised and played via company’s cloud server. 

the prizes

we are all winners

Low Barriers of Entry

With cloud gaming, there is no need for expensive upgrades or purchases. Simply plug and play directly from the cloud with no lengthy installation process. Cloud gaming can also be integrated into Smart TVs, smartphones and tablets.

Accessibility and Compatibility

Common game titles are now playable across all PCs, console systems or even tablets regardless of the in-built OS. With cloud, users enjoy greater access to the game title library with minimised data storage on devices.

Intellectual Property Protection

Game developers enjoy greater digital rights management (DRM) as games hosted on cloud prevents pirating. They also benefit from greater control of gaming information rights.

gaming bugs

it's not perfect

Bandwidth Consumption

Cloud gaming requires a high frame rate supported by large bandwidth in order to ensure fluidness of game. Furthermore, the cost of network bandwidth data is also a deterring factor.

Poor Game Experience

Gameplay video graphics are compressed to adapt to any available bandwidth. Due to the unique user-server relationship characteristic of cloud computing, latency is also a major issue.

Security Risks

As with the security challenges typical of cloud computing, cloud gaming face the same potential risks of hacks and the stealing of individual and private information from game accounts.